444-1 | Computer generated Imaging | Computer Science | S9 | ||||||
---|---|---|---|---|---|---|---|---|---|
Lessons : 12 h | TD : 0 h | TP : 18 h | Project : 0 h | Total : 30 h | |||||
Co-ordinator : Loic SIMON |
Prerequisite | |
---|---|
Rasterization : Image synthesis with OpenGL. Homogeneous coordinates representation. |
|
Course Objectives | |
Physically based rendering techniques | |
Syllabus | |
Raytracing Ray object intersections Rendering equation Monte-Carlo Path tracing |
|
Practical work (TD or TP) | |
Implementation of the rendering algorithms, within the Nori framework. | |
Acquired skills | |
Algorithmic and mathematical comprehension of physically based rendering techniques. | |
Bibliography | |
M. Pharr, G. Humphreys. Physically Based Rendering, Second Edition: From Theory To Implementation, Morgan Kaufmann, 2010. H.W. Jensen. Realistic image synthesis using photon mapping. AK Peters, Ltd., 2001. |
© 2024 - ENSICAEN ( Legal Notices - Credits )